OK, last up are a series of videos I completed yesterday, sorry if they are not the most interesting but I think they do a good job of shwoing the more dynamic aspects of SkyMAXX Pro. Scenery is a very subjective topic and giving the end user total control should help everyone find a balance between performance and visual appeal. Users will also have the ability to add their favorite sky colors or to add custom cirrus textures.
#Skymaxx pro forum how to
All customers who have purchased SkyMaxx Pro v5 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update.
#Skymaxx pro forum update
I thought it was important to add this for a few reasons, first it helps all users tweak SkyMAXX Pro for performance, and it also gives the user control over the whole appearance of SkyMAXX Pro. Hello All, This will serve as a formal forum announcement that we have released the version 5.0.4 update for SkyMaxx Pro. This next image shows how light mapping works with lighting inside the cumulnimbus cloud layers Īnd finally I included a nice user interface Eerlijk is eerlijk, het weer van MSFS ziet er gewoon top uit, maar ontwikkelaar X-Aviation heeft er met hun SkyMaxx Pro v5 voor X-Plane v11+ voor gezorgd dat het weer binnen deze sim een stuk realistischer is geworden. All customers who have purchased SkyMaxx Pro v5 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. SkyMaxx Pro v5 voor X-Plane v11+ uitgekomen. I have them set pretty high in the user interface, as you can see it adds a very dramatic effect to the sim. Hello All, This will serve as a formal forum announcement that we have released the version 5.0.4 update for SkyMaxx Pro. So I re-installed X-plane after waiting for FS2020 (because I upgraded my machine and started fresh) and re-installed 圎nviro 1.13 having last tried it before volumetric clouds. Next up here are two images highlighting those crepuscular rays (god rays) 圎nviro vs ASXP w/ Skymaxx pro and real weather connector Just throwing it out there for anyone who is curious, and also looking for suggestions. SkyMAXX Pro uses its own cloud shaders that have been tweaked to work in conjunction with the default sky colors. OK this is a series showing time of transitions in sim Lets kick off this thread with some images and videos, I hope to answer any question you may in the hopes of brining you a complete picture of what SkyMAXX Pro has to offer. As you may or may not know this is a completely new cloud system that works in conjunction with the default weather engine in X-Plane. SkyMaxx Pro is a plug-in that disables X-Planes cloud and weather rendering engine, then replaces it with the SkyMaxx Pros version. I have seen some discussion of SkyMAXX Pro over here on the German forum so I thought it would be a good idea to start a thread with some infromation pertaining to this add-on.